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Yool

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"Towards the end of the year, the plump and pleasant Yool schedules a relaxing sojourn on Cold Island.  Its arrival is heralded by the jingle bells dangling from its antlers, and the booming resonance of its voice.  Just being near a Yool produces feelings of peace and joy, so the other monsters always try and convince him to stay the whole year round."

Yool
Yool

Egg

Yool Egg

Available

Level 9

Island(s)

Cold, Gold

Beds Required

1

Breeding Time

36 hours

Elements

None

Buying Price

150 Diamond25px (original release)
225 Diamond25px (re-release)

Selling Price

220,000 Coin

Placement XP

110,000 XP icon

Size

2*2

Description

Yools are slightly fat monsters whose upper parts are covered in white fur.

Like many species of real life reindeers, Yools are antler-bearing, have hooves as feet, and brown hair covering their legs. Unlike a reindeer, however, the monsters have elf-like ears and candy cane-colored arms, with red and white stripes. The central part of the body of a Yool is green, and has snowflake-like patterns in it.

Furthermore, all Yools have sleigh bells on their antlers, that are used by the monsters to produce their songs.

Song

The Yool sings "Ho Ho Ho Ho" in a resonating baritone voice, and also shakes its head quickly to jingle the bells on its antlers.

Breeding

The Yool Monster can only be bred for a limited time during the Christmas season, and occasionally out of season (see the Notes section below for specific dates). Possible combination(s):

On September 12th, 2014 the breeding combination was changed.

The old breeding combination for Yool (Deedge and Thumpies) was one of the combinations for Grumpyre. Since they had the same breeding time, you would not know which one you would get if the speed up time was 36 hours. Presumably the breeding combination change was made to eliminate this potential confusion.

NOTE: Yool can only be bred or purchased during the dates listed. Any Yools on Cold Island that are obtained during that time will stay unless they are sold.    

Earning Rate

Earning rate is in coins per minute.

Level 0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 7 8 10 12 14
2 11 13 16 19 22
3 17 21 25 29 34
4 22 27 33 38 44
5 28 35 42 49 56
6 34 42 51 59 68
7 39 48 58 68 78
8 45 56 67 78 90
9 50 62 75 87 100
10 56 70 84 98 112
11 62 77 93 108 124
12 67 83 100 117 134
13 73 91 109 127 146
14 78 97 117 136 156
15 84 105 126 147 168

Maximum Income

Each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level Coins
1 2,856
2 4,570
3 6,854
4 9,139
5 11,424
6 13,709
7 15,994
8 18,278
9 20,563
10 22,848
11 25,133
12 27,418
13 29,702
14 31,987
15 34,272

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

Level Food Per Feeding Total Food Needed Per Level
1 10 x4 40
2 20 x4 80
3 40 x4 160
4 80 x4 320
5 160 x4 640
6 320 x4 1,280
7 640 x4 2,560
8 1,280 x4 5,120
9 2,560 x4 10,240
10 5,120 x4 20,480
11 10,240 x4 40,960
12 20,480 x4 81,920
13 40,960 x4 163,840
14 81,920 x4 327,680

Likes

  • ThumpiesGo to Thumpies
  • DeedgeGo to Deedge
  • Piney TreeGo to Piney Tree
  • Crumpler TreeGo to Crumpler Tree

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).

See the Likes page to view a complete list of all monsters' likes.

Strategy

Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:

Number of Beds 1
Rate of Income High 168
Rate of Income Low 84
Max Income 34,272
Rate of Income per Bed High 168
Rate of Income per Bed Low 84
Max Income per Bed 34,272
Time to Max Income @ High 3:24 hours
Time to Max Income @ Low 6:48 hours

Name origin

The name "Yool" may come from the old word for Christmas, yule. This can be further hinted by translating the game into  portuguese, as the Yool's name would turn into "Papai yule" (father yule).

Notes

  • The Yool monster was the second Seasonal monster to be introduced to the game and appeared in the Market on December 5, 2012. It was initially available for purchase or breeding until 12:00 am EDT, December 26, 2012, but was extended until January 2, 2013.
  • The Yool made an unofficial appearance in the Market during the Easter 2013 celebration, where it was available for purchase but without confirmation of successful breeding attempts. Officially, the Yool returned out of season with fanfare from April 30 until May 7, 2013 at noon ET. Confirmed to be available by breeding or purchase with diamonds (at an inflated price of 225).
  • In 2013, the breeding began on December 10th and ended on January 6th, 2014.
  • For Vita players, breeding and purchase availability extends from December 1st to December 31st every year, based on the date set on the system.


Monsters | Seasonal Monsters
Punkleton Yool Schmoochle Blabbit Hoola
Punkleton Yool Schmoochle Blabbit Hoola
Halloween Christmas Valentines Easter Summer
Single | Double | Triple | Quad | Ethereal | Legendary | Supernatural | Seasonal | Mythical
Breeding | Eggs | Feeding | Likes


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