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The game-changing Tribal Island is here! Just as the last of the Rare monsters was revealed, this extraordinary new realm sprang into existence and ignited a new challenge for novice and seasoned players alike. It's up to you to form a Tribe with your Friends and keep your monster well-fed to raise your Tribal Level, earn Starpower, and redeem Tribal Rewards. You may even unlock "an ancient secret of the monster world!

About

Congratulations!

You are now a member of this tribe. Your monster has been placed on the island and you can start feeding it to earn Tribal rewards and Starpower!

~ Notification upon being selected as part of a tribe and arriving at Tribal Island.

Tribal Island was introduced on August 6, 2015 as part of update 1.3.5.

This Island is a collaborative effort between the player and up to 29 of their friends, who form a Tribe. Each friend can contribute one Monster (a "natural" single, double, triple, or quad-element type) to the Tribe's harmony. As the monsters of the Tribe are fed to higher levels, the Tribe as a whole reaches weekly Goals and is rewarded at the end of the week.

It is available for free when the map becomes available at Level 10.

Tribal-island-full

Indigenous Monsters

Similar to Gold Island, the Monsters of Tribal Island are of all elements, but only natural monsters are on Tribal Island. Additionally, every member of a tribe must contribute one natural monster to the island. Multiple monsters of the same species can be placed, meaning that not every monster has to be unique.

Rocks and Trees

Main Article: Obstacles

There are no rocks and trees to clear on Tribal Island.

Castle Upgrades

Like Wublin Island, Tribal Island does not have a castle. Instead, Tribal Island has a limited amount of spaces for people to join a tribe (30 spaces).

Help page

Welcome to Tribal Island!

Join together with your friends to create a Tribe and unlock an ancient secret of the Monster World!

It's up to you to make sure your monster on Tribal Island stays well-fed so it can earn Starpower! At the end of each week, your Tribe's total Starpower will be collected and credited towards Tribal Rewards for all members to enjoy!

Get started by seeing which of your friends are already members of a Tribe.

History

A graphic from the in-game News provides a brief history of Tribal Island in monster script. Translated, it reads:

Tribal hidden message

At one point in history, few could have foreseen the formation of Tribal Island. After all, the Colossals and their island hosts were fated to go their separate ways, never to rejoin... Were they not? The advent of Tribal Island represents the fulfillment of a prophesy from primitive times, in which greater bonds than ever before will be forged between caretakers of the monster realm. And harmony will once more be achieved.

Since the Islands that the Monsters sing on are considered the Colossals, Kayna may be the caretaker of Tribal Island.

Joining an Island

To begin, select the Tribal Island from the island map. After that, press the "Tribal" button. The Tribal menu contains three tabs: "Tribes", "My Tribe" and "Top Tribes". On the "Tribes" tab, the player can see information about their friends' tribes, visit them, request to join one, or accept an invitation to join one. Alternatively, they can use the Tribal menu to create a new Tribal Island and invite others to it.

A maximum of thirty players can occupy a single Tribal Island. Since there are thirty different natural monsters, any duplicated monster will make it impossible to get the complete choir without replacing one of the duplicates.

The player can only be a part of one Tribe at a time, and they must leave a Tribe before they can join another. Be aware that whenever someone leaves and joins a different Tribal Island, their monster's level is reset to 1.

Each player chooses one (and only one) of the natural monsters for the island. They can only choose from the natural monsters that live on one of their own islands. (For instance, a player can't choose a Quarrister if they haven't bred one on Earth Island yet.) That monster is then fed to higher levels using food, coins, or shards. Monsters on Tribal Island can be fed above Level 15; there does not appear to be a maximum level, although monsters do not grow any larger after Level 15.

Goals

Each Tribal Island has its own Goals that can be achieved in return for diamonds. When a Tribe member feeds their monster to a higher level, the overall level of the Island increases as well. Rewards are distributed among every member of the Island at the end of the week.

Goals are achieved when the Island as a whole reaches Level 30, 50, 100, 150, 300, 450, 600, 750, 1000, and 1500. (Note that if a Tribe has the maximum of thirty monsters, it reaches Level 30 automatically, while Level 1500 is possible if each monster is fed up to Level 50.)

When the Island reaches Level 100, Kayna is released from the amber crystal in the center of the Island and joins the harmony of Tribal island.

At the end of each week, all Tribal Island monsters are reset to Level 1 and the Tribal Island goals are reset.

Tribal Island Level Level Reward Cumulative Diamonds
30 2 diamonds 2
50 1 diamond 3
100 1 diamond

Kayna unlocked

4
150 1 diamond 5
300 1 diamond 6
450 1 diamond 7
600 1 diamond 8
750 2 diamonds 10
1000 5 diamonds 15
1500 5 diamonds 20

Feeding

Monsters can be fed with shards, coins, or food. The cost for each feeding is determined by the following formulas:

  • FeedFoodAtLevel(X) = 250 * X * (X + 4)
  • FeedCoinsAtLevel(X) = 10 * FeedFoodAtLevel(X)
  • FeedShardsAtLevel(X) = Floor(FeedFoodAtLevel(X) / 1000)
  • Level Shard Step (L) = L+(L/2)² (-1/4 if odd Level)
  • Shards To Next Level (L) = L² + 4*L (-1 if odd Level)
  • Shards To Level (L) = L³/3 + 3*L²/2 - 7*L/3 (+1/2 if odd Level)
Feeding Costs By Level
Level Shards Coins Food
L  L+(L/2)² (-1/4 if odd Level)
1 1 12,500 1,250
2 3 30,000 3,000
3 5 52,500 5,250
4 8 80,000 8,000
5 11 112,500 11,250
6 15 150,000 15,000
7 19 192,500 19,250
8 24 240,000 24,000
9 29 292,500 29,250
10 35 350,000 35,000
11 41 412,500 41,250
12 48 480,000 48,000
13 55 552,500 55,250
14 63 630,000 63,000
15 71 712,500 71,250
16 80 800,000 80,000
17 89 892,500 89,250
18 99 990,000 99,000
19 109 1,092,500 109,250
20 120 1,200,000 120,000
21 131 1,312,500 131,250
22 143 1,430,000 143,000
23 155 1,552,500 155,250
24 168 1,680,000 168,000
25 181 1,812,500 181,250
26 195 1,950,000 195,000
27 209 2,092,500 209,250
28 224 2,240,000 224,000
29 239 2,392,500 239,250
30 255 2,550,000 255,000
... ... ...
40 440 4,400,000 440,000
50 675 6,750,000 675,000
60 960 9,600,000 960,000
70 1,295 12,950,000 1,295,000
80 1,680 16,800,000 1,680,000
90 2,115 21,150,000 2,115,000
100 2,600 26,000,000 2,600,000
110 3,135 31,350,000 3,135,000
120 3,720 37,200,000 3,720,000
130 4,355 43,550,000 4,355,000
140 5,040 50,400,000 5,040,000
150 5,775 57,750,000 5,775,000
160 6,560 65,600,000 6,560,000
170 7,395 73,950,000 7,395,000
180 8,280 82,800,000 8,280,000
190 9,215 92,150,000 9,215,000
200 10,200 102,000,000 10,200,000

Leveling Up

Shards are the most cost-effective feeding method for levelling up monsters.

Level Total Cumulative Cost to This Level Cost From This Level to Next Level
Shards Coins Food Shards Coins Food
L L³/3 + 3*L²/2 - 7*L/3 (+ 1/2 if odd) L² + 4*L (-1 if odd Level)
1450,0005,000
2450,0005,00012120,00012,000
316170,00017,00020210,00021,000
436380,00038,00032320,00032,000
568700,00070,00044450,00045,000
61121,150,000115,00060600,00060,000
71721,750,000175,00076770,00077,000
82482,520,000252,00096960,00096,000
93443,480,000348,0001161,170,000117,000
104604,650,000465,0001401,400,000140,000
116006,050,000605,0001641,650,000165,000
127647,700,000770,0001921,920,000192,000
139569,620,000962,0002202,210,000221,000
141,17611,830,0001,183,0002522,520,000252,000
151,42814,350,0001,435,0002842,850,000285,000
161,71217,200,0001,720,0003203,200,000320,000
172,03220,400,0002,040,0003563,570,000357,000
182,38823,970,0002,397,0003963,960,000396,000
192,78427,930,0002,793,0004364,370,000437,000
203,22032,300,0003,230,0004804,800,000480,000
213,70037,100,0003,710,0005245,250,000525,000
224,22442,350,0004,235,0005725,720,000572,000
234,79648,070,0004,807,0006206,210,000621,000
245,41654,280,0005,428,0006726,720,000672,000
256,08861,000,0006,100,0007247,250,000725,000
266,81268,250,0006,825,0007807,800,000780,000
277,59276,050,0007,605,0008368,370,000837,000
288,42884,420,0008,442,0008968,960,000896,000
299,32493,380,0009,338,0009569,570,000957,000
3010,280102,950,00010,295,0001,02010,200,0001,020,000
... ... ... ... ... ... ...
3516,048TBATBATBATBATBA
4023,640236,600,00023,660,0001,76017,600,0001,760,000
4531,196312,180,00031,218,0002,11221,120,0002,112,000
5045,300453,250,00045,325,0002,70027,000,0002,700,000
5559,360593,600,00059,360,0003,13231,320,0003,132,000
6077,260772,900,00077,290,0003,84038,400,0003,840,000
6597,760977,600,00097,760,0004,48544,850,0004,485,000
70121,5201,215,550,000121,555,0005,18051,800,0005,180,000
75145,3501,453,500,000145,350,0005,92559,250,0005,925,000
80180,0801,801,200,000180,120,0006,72067,200,0006,720,000
85215,3902,153,900,000215,390,0007,56475,650,0007,565,000
90254,9402,549,850,000254,985,0008,46084,600,0008,460,000
95299,1082,991,550,000299,155,0009,40494,050,0009,405,000
100348,1003,471,650,000347,165,00010,400104,000,00010,400,000
Use formulas in table's first line for other values.

Observations:

  • Raising a monster from level n to level n+1 costs 1000*n*(n+4) in food, or ten times as many coins.
  • If levelling with coins, the cost to reach level 27 (76,050,000) is higher than buying a Wubbox (at regular price).
  • The best shard to diamond ratio is reached when all 30 island players level their monsters to 50 with shards. Each one would spend 45300 shards and get 20 diamonds in return, a 2265 shard per diamond ratio.
  • The Tribal Level is the sum of all of the monsters' levels. Suppose if all 30 members joined a tribe and had their monsters leveled up to at least Level 4, the Kayna would be unlocked as the Tribal Level would be 120 (the Kayna is unlocked at Tribal Level 100).

Starpower

806/12/70

A player earning rewards at the end of each week

Starpower is a separate score for each individual player, but it is earned by participating in Tribal Islands. At the end of the week--at the same time as Rewards are distributed for reaching Tribal Goals--every Tribal Island member's Starpower score will increase. The amount of Starpower awarded is calculated based on individual contributions, and increases the more members there are in a Tribe, unlike the diamond rewards which are based solely on the Tribal Island level. Each player earns 5 starpower per individual level contributed, plus a base value common to all tribal members. The formula for the common base value is currently unknown, but for a 30 member tribe it seems to be equal to the tribal island level plus approximately 250-300 additional starpower.

An individual player's Starpower accumulates continuously from week to week, and does not reset when leaving a Tribal Island or joining another. However, staying in the same tribe for a high number of consecutive weeks will make the amount of Starpower you earn higher.

Starpower can be used to make purchases in the StarShop, where players can purchase Rare Monsters and exclusive decorations anytime.

Strategy

Monsters do not earn Currency on Tribal Island. However, players do earn diamonds at the end of the week if the Tribe as a whole achieves certain Goals.

If the player decide to join a tribe, it's up to the Tribe Chief to accept their request. They can improve their chances if they follow these guidelines:

  1. Pick a monster not yet in the tribe. Many people would like to hear the whole song and that can't happen if some monsters are missing.
  2. After sending a request to join a Tribe, check back frequently to see if the Tribe Chief has accepted it. Popular tribes have many requests to join. If the request is not accepted for several days, cancel it and try a different tribe.
  3. Contribute to the tribe by feeding the monster weekly. Don't give the chief a reason to remove it from the tribe.

To get higher amounts of diamonds and Starpower from your Tribal Island:

  1. Join a tribe with minimum monster level set 5-10 levels below your maximum capabilities. When tribe members feed their monsters to similar levels, everyone gets the best reward. See Tribe Contacts for some tribes.
  2. Shards are a the only reasonable way to level up the monster to a high level. Populate the Ethereal Island soon with as many single-element monsters as possible.
  3. A full Ethereal Island with level 15 monsters will allow the player to level-up on Tribal Island to 100 or more in a week (you can earn more than Shards350,000 if you collect shards 3 times a day).

If you ignore the Starpower, the Tribal Island is a way to convert Shards to Diamond25px. Assuming that all tribe members are evenly using shards to level their monsters, there is a point where it is no longer cost effective to keep leveling up, since Shards30,000 can be traded for Diamond25px1 in the market. Using this fact, the following table shows what individual levels need to be reached to meet tribal goals. Blank spaces in the table mean that it would cost more shards than it is worth to reach the next goal. For example, in a one-member tribe, it takes 35,020 shards to go from level 30 to level 50 to gain a 1 diamond reward, which is more than the 30,000 shards needed to buy a diamond in the market.

Individual Levels Needed based on Members, Tribal Goal, and Diamond Rewards
30 50 100 150 300 450 600 750 1000 1500
Members 2 1 1 1 1 1 1 2 5 5
130
21525
3101734
48132538
56102030
6591725
758152243
847131938
946121734
103510153045
113510142841
12359132538506384
13348122435475877
14348112233435472
15247102030405067
16247101929384763
1723691827364559
182369172534425684
192368162432405379
202358152330385075
212358152229364872
222357142128354669
232357142027334466
242357131925324263
252246121824304060
262246121824293958
272246121723283856
282246111722273654
292246111621263552
301245101520253450

(Note that the higher levels are projected based on patterns found in the "leveling up" table.)

Music

Despite not having a released song for its own song, the tempo and its key signature sound quite different. It plays at 120 beats per minute and at mostly Eb Major.

The song starts with an unpitched percussion instrumental. Before the fourth bar, the PomPom and Congle sing "Come on let's go!" which follows with a Tweedle singing the melody. The PomPom and Congle sing with the Tweedle, accompanying its singing. Later on, the Mammott sings the melody, being primarily accompanied by an Oaktopus and a Fwog. The Furcorn kicks in with the melody, followed by being accompanied by the Entbrat. An Kayna then sings the melody, highlighting the climax of the song. This is followed by a PomPom and Congle singing "Come on let's go!" and the Tweedle and Furcorn to sing a simultaneous melody, being accompanied by all other monsters of which they were accompanied with. Following this is a melody of a Cybop and Quarrister, accompanied by a Quibble and T-Rox. The PomPom and Congle sing their lyrics, letting the T-Rox stop playing and lead to a less percussion-dominant ending.

Teasers

  • Since the appearance of the Rare Mammott, BBB began posting letters on social media and in-game news as hints. The letters together spelled out "Tribal Fire".
  • On July 21st, BBB posted a video on their vine with a woman, lip-syncing the part of Congle, singing "C'mon let's go!".
  • On July 24th, BBB posted another video on their vine with a man singing a song similar to Furcorn.
  • On July 27th, an in-game loading screen message read "Join together with your friends to create a Tribe, to discover an ancient secret about the Monster World on Tribal Island."
  • On July 28th, BBB posted another vine with a woman singing similar to Maw, and confirmed that an announcement will be arriving "later this week".
    • Also on July 28th, a post that included a secret message between 2 Tweedles appeared. It said, "Hey! The monster handlers are working on something. Tell everyone." The other Tweedle responded, "OK! I'll tell them!" The game servers then went into maintenance for several hours.
  • On July 31, BBB posted a trailer for Tribal Island on Youtube, Facebook and Twitter that showed the Kayna singing.

Notes

  • The Market cannot be accessed in Tribal Island, meaning it cannot be decorated or have any structures on it.
  • A formula about the feeding with food in each feeding can be found here.
  • Tribal Island is the only island where the Congle sings. On this island, the Congle sings "C'mon let's go" along with the PomPom, except sung by a man.
  • Monsters can be fed above level 15, and be fed with Shards, Coins, or Food.
  • The Fire element is only available on Tribal Island as of this moment. However, it cannot be used to breed on the island as there is no Breeding Structure.
    • As of November 2015, Starpower can now be used in the StarShop.
  • The tutorial video says that Tribal Island becomes available when Cold Island is purchased; this was later corrected with an annotation stating that it is unlocked at level 10.
  • Tribal Island is the one of two islands (not including Dawn Of Fire) that does not have a castle. The other being Wublin Island.
  • Tribal Island is the smallest island yet released.
  • Initially, monsters could be fed with diamonds instead of coins, food, or shards.  This ability was removed in update 1.3.6., possibly to avoid accidental pressing of the button and wasting a large sum of diamonds that way.
  • Apparently, the player can earn more Starpower each week by participating in the same tribe a consecutive number of times without leaving.
  • Monster's idling animations appear to be sped up. Although normally monsters would mark with 70 half-notes per minute, which is the same as 140 quarter-notes per minute, it is different in Tribal Island because it appears as though the monsters are marking the beats by 120 quarter-notes per minute (which is the same as 60 half-notes per minute).
  • The Chief must re-load their game again to receive a request from another player who had sent a request during the Chief's gaming session.
IMG 0654
  • The currently highest Tribal Level ever been was Level 7492, by a tribe named " BUmBA ", achieved on January 4th 2017.
  • Tribal Island has no ambiance.
Islands
Plant island Cold island Air island Water Island Earth Island
Plant Island Cold Island Air Island Water Island Earth Island
Gold Island EtherealIsland Shugabush Island Button Tribal Island WublinIsland
Gold Island Ethereal Island Shugabush Island Tribal Island Wublin Island
Mirror-Islands ComposerIslandImage
Mirror Islands Composer Island

Pages in category "Tribal Island"

The following 32 pages are in this category, out of 32 total.

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