Thumpies are well-adapted to inter-dimensional travel, and can be found throughout the multi-verse. In fact, they even have their own game!
Thumpies are furry colored balls, each with two eyes, a small nose, and a mouth, making a face. They appear in pairs, accompanied by a pair of big colored mushrooms and a large tree stump which they bounce on to make a "thumping" noise. Sometimes they tumble and spin as they bounce.
One of them, called "Noobie," is pink, while the other one, known as "Furface," is brown, with a red collar.
When these two monsters are idle, they stay in tempo by (even though they're not on their instrument) remaining to bounce on the ground. The pink one bounces and spins excitedly, while the brown one bounces a bit nervously.
The Thumpies' contribution to an island's song is a thundering drum sound of timpani, which is created when the duo jumps around upon their tree stump and mushrooms, symbolising the differently tuned drums.
The Thumpies Monsters can be bred using monsters that combine to provide all the elements of Air, Plant and Cold. Possible combination(s):
Because Mammott takes much less time to hatch than both Potbelly and Tweedle, and all of the two-element monsters require the same amount of time, the first combination will provide more breeding opportunities in the same time period (on average).
Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food per level is the same for all three element monsters and can be found in this article.
OaktopusGo to Oaktopus
FurcornGo to Furcorn
Fuzzle TreeGo to Fuzzle Tree
Dragoon StatueGo to Dragoon Statue
Cozee CabinGo to Cozee Cabin
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Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).
See the Likes page to view a complete list of all monsters' likes.
Wublin Egg Consumption
While trying to breed other monsters (particularly monsters with a very low chance of breeding), these Wublins can be used to "dispose of" Thumpies's egg instead of putting it into Nursery:
Dwumrohl - 2 egg(s), Dermit - 4 egg(s)
Note that bred monster eggs can only be "disposed" into inactive Wublin statues; active Wublins do not accept monster eggs. Do also note that inactive Wublin statues that no longer need certain species of monster egg will no longer be vacant as a "recycle bin" for such eggs.
Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:
Number of Beds
Rate of Income High
Rate of Income Low
Rate of Income per Bed High
Rate of Income per Bed Low
Max Income per Bed
Time to Max Income @ High
Time to Max Income @ Low
Thumpies are a reference to the 'Big Blue Bubble Inc.' game with the same name. The name may have come from "thumping" of the instruments. It only appears in the App Store, we're not sure when it comes out on Google Play.
Rares are special versions of monsters that are only available to buy and breed on weekends. Each weekend a different rare is available to buy or breed. The breeding combination is the same as a regular monster, but the breeding time is longer, the "likes" are different, and the earning rates are higher. They are not yet available in the Windows version of the game.
Find out more about the rare version of the Thumpies on the Rare Thumpies page.
During the Christmas season of December, all Thumpies (on all the islands) turn white to resemble snowballs, their fur turns white, their eyes turn light blue-ish and their mushrooms and tree stump are decorated with lights and Christmas colors. The stump also has a snowflake on the top of it. The decoration goes along with the Cold Island Christmas celebration. The only way you can distinguish the two Thimpies is via their expressions and the shape of their teeth.
During the Halloween season of 2015, the Thumpies and their Rare counterparts dressed up. The Thumpies became orange and black jack o' lanterns, and their "drums" got orange and black lights. Their eyes and noses are simply those of jack o' lanterns, but they can still make various expressions with their mouths. They also seem to be wearing a costume, rather than changing their own colour, as they appear smooth, with no fur. This was repeated in 26 October 2016.
The in-game description is a reference to the 'Big Blue Bubble Inc.' game, Thumpies. The Thumpies in MSM are exactly like the ones from that game. The brown one is named "Fur-face" while the pink one is "Noobie".
The thundering sounds from the Thumpies' playground equipment are of definite pitch, just like actual timpani.
Interestingly, the Thumpies follow the same beat as the Mammott's singing, except on Tribal Island.
All versions of the Thumpies (regular, special, rare) have mushroom drums as complementary colors.
In the game Thumpies , the game-play includes various named songs. In My Singing Monsters, some newly-hatched Monster Names are similar to Thumpies song names. Examples are Dooiah, Rddahtoot, Yababa, Faedd, Aetheri-awl (Ghazt).
When the Thumpies are muted, their positions are swapped.
The only nickname of the Thumpies to not contain an ampersand as a divider is "Mosh N Pitt".
Thumpies has a different idle animation on Composer Island, bouncing on the stump.
FurFace, the brown Thumpie's name is a reference to the scene from the kids show Paw Patrol. In that scene, when Jake meets Everest, they slide down a mountain on their bellies, and Jake calls Everest a "fur-face."