Exclusive to My Singing Monsters: Dawn of Fire
The following article includes content exclusive to the game My Singing Monsters: Dawn of Fire.
A trip to the Tailor will keep Monsters comfy and cozy. Oh my, how fancy!
~ In-game description

The Tailor is a secondary through quaternary Production Structure in Dawn of Fire that produces Crafting Items; it makes different clothing accessories. The Tailor is the fifteenth direct Production Structure, and the sixteenth overall Production Structure available in the game, unlocked at level 26.

The Tailor comes with three queue slots. Subsequent queue slots may be unlocked for 73 Diamonds (Dawn of Fire), 89 Diamonds (Dawn of Fire), 106 Diamonds (Dawn of Fire), 125 Diamonds (Dawn of Fire), 145 Diamonds (Dawn of Fire), and 167 Diamonds (Dawn of Fire), with nine queue slots being the maximum allowed.

The first Tailor can be purchased with 150,000 Coin25px-DoF and the second Tailor can be purchased with 240 Diamonds (Dawn of Fire).


The products that are produced by the Tailor are listed below.

Note: The production times shown below are the default times. Upgrading the Tailor will decrease the production times.

Crafting Item Recipe Production Time Unlock Level Market Price Experience Type of Item
Crafting Item Needle
1 Cactus 1 hour 26 245 - 408 Coin25px-DoF 3 Experience Secondary, intermediate
Crafting Item Sunglasses
1 Amber
2 Bamboo
6 hours 26 1,170 - 1,949 Coin25px-DoF 15 Experience Secondary, end-product
Crafting Item Wool Scarf
Wool Scarf
1 Needle
2 Wool
2 hours,
30 minutes
27 737 - 1,228 Coin25px-DoF 9 Experience Tertiary, intermediate
Crafting Item Glittery Scarf
Glittery Scarf
1 Glitter
1 Wool Scarf
1 Needle
7 hours 27 2,630 - 4,383 Coin25px-DoF 35 Experience Quaternary, end-product
Crafting Item Pillow
2 Wool
1 Needle
3 Cotton
5 hours 31 1,334 - 2,223 Coin25px-DoF 17 Experience Tertiary, end-product
Crafting Item Earmuffs
2 Coconut
2 Wool
1 Rope
1 Cotton
10 hours 39 1,548 - 2,580 Coin25px-DoF 20 Experience Secondary, end-product
Crafting Item Silk Scarf
Silk Scarf
2 Silk
3 Needle
1 Rope
14 hours 49 2,816 - 4,693 Coin25px-DoF 37 Experience Tertiary, end-product


The Tailor may be upgraded to make processes a percentage faster. The equation for a Crafting Item's new speed after a certain upgrade is Original_Time * (100 / (0.95 + Upgrade_No * 0.05)), with "Original_Time" referring to the Crafting Item's default processing time, and "Upgrade_No" referring to the level that the structure is at after the upgrade.

The Tailor can only be upgraded when the structure is idle. A random amount of crystals (a mix of Crystals, Polished Crystals and Carved Crystals, sometimes only one of a certain type) is required as well as coins. As the upgrade gets higher, the chances of getting a more expensive mix of Crystals is higher.

After upgrading, the selected Structure will run faster, and XP will be earned as well, the amount dependent on the difficulty of the combination of crystals.

Crystals + 100 coins = 5% faster total

Name Origin

The Tailor is named after an occupation called a "tailor," whose job is to make clothing.


  • The Tailor has been discounted before. The following are its past discounts:
  • The Version 1.8.0 Update changed a few features of the Tailor:
    • As part of the "gameplay balance," all Crafting Items made by the Tailor had their crafting times doubled.
    • The Market price range for the Crafting Items increased as a result of their longer production times. Their old Market price ranges were:
      • Needle: 200 - 333 Coin25px-DoF.
      • Sunglasses: 900 - 1,499 Coin25px-DoF.
      • Wool Scarf: 579 - 965 Coin25px-DoF.
      • Glittery Scarf: 2,112 - 3,520 Coin25px-DoF.
      • Pillow: 1,064 - 1,773 Coin25px-DoF.
      • Earmuffs: 1,103 - 1,838 Coin25px-DoF.
      • Silk Scarf: 2,051 - 3,418 Coin25px-DoF.

Structures (Dawn of Fire)

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