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Schmoochle

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No one can agree on how the two-headed Schmoochle came to be. Some say that it began as two individual monsters who fell so deeply in love with each other that they forfeited their own bodies and decided to live together in just one. In any case, the Schmoochle is always a welcome edition to the Air Island chorus.

This monster, like all Seasonal Monsters, cannot breed.

Description

The Schmoochle is a pink, red and white monster with two heads that each have one eye. One head has horns; the other has a ponytail.  It has a tiny pair of wings on its shoulders, which it uses to temporarily hover when the heads synchronize. It has a red heart on its chest, and its arms are striped pink and white. It has tan hands and feet, with pink toenails.

Apparently, their feet are similar to the Riff and their wings are similar to the Tweedle's.

Song

Audio sample:
Memory Audio V

The heads sing as a duet, taking turns going "Bum" or "Bam" in a high pitched voice, and then synchronizing at the end.

Breeding

The Schmoochle Monster can only be bred for a limited time during the Valentine's season. Possible combination(s):

In 2013, breeding began on February 5th and ended on February 15th. In 2014, breeding began January 29th and ended on February 26th. In 2015, breeding began on January 28th, and ended on February 16th. In 2016, breeding began on January 30th and ended on February 16th. An out-of-season special breeding period was announced on August 19, 2016.

For Vita players, breeding and purchase availability extends from February 1st to February 28th every year, based on the date set on the system. On leap years, availability does not extend to February 29th.

NOTE: Schmoochle can only be bred or purchased during the dates listed above. Any Schmoochles on Air Island that are obtained during that time will stay unless they are sold. The only exception is via weekly Nursery tickets.

Earning Rate and Maximum Income

Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level Per Minute Coin Maximum Coin
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 7 8 10 12 14 2,856
2 11 13 16 19 22 4,570
3 17 21 25 29 34 6,854
4 22 27 33 38 44 9,139
5 28 35 42 49 56 11,424
6 34 42 51 59 68 13,709
7 39 48 58 68 78 15,994
8 45 56 67 78 90 18,278
9 50 62 75 87 100 20,563
10 56 70 84 98 112 22,848
11 62 77 93 108 124 25,133
12 67 83 100 117 134 27,418
13 73 91 109 127 146 29,702
14 78 97 117 136 156 31,987
15 84 105 126 147 168 34,272

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.

Level Food Per Feeding Total Food Needed Per Level
1 10 x4 40
2 20 x4 80
3 40 x4 160
4 80 x4 320
5 160 x4 640
6 320 x4 1,280
7 640 x4 2,560
8 1,280 x4 5,120
9 2,560 x4 10,240
10 5,120 x4 20,480
11 10,240 x4 40,960
12 20,480 x4 81,920
13 40,960 x4 163,840
14 81,920 x4 327,680

Likes

  • PompomGo to Pompom
  • Puffle TreeGo to Puffle Tree
  • Barbloo StatueGo to Barbloo Statue
  • Yum Yum TreeGo to Yum Yum Tree

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).

See the Likes page to view a complete list of all monsters' likes.

Strategy

Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:

Number of Beds 2
Rate of Income High 168
Rate of Income Low 84
Max Income 34,272
Rate of Income per Bed High 84
Rate of Income per Bed Low 42
Max Income per Bed 17,136
Time to Max Income @ High 3:24 hours
Time to Max Income @ Low 6:48 hours

Name Origin

The Schmoochle, at least partially, comes from the word "smooch", another word for "kiss". The second part of the Schmoochle's name may have come from "Poochle", a common dog name, which is then combined with the aforementioned "smooch."

Notes

  • The Schmoochle monster was the third seasonal monster to be introduced to the game and appeared in the Market on February 5th, 2013 and stayed until February 15th, 2013.
  • It was released again out-of-season from June 4th to 11th, 2013.
  • It was released for Valentine's Day 2015 on January 28th for mobile-device players, and January 30th for Windows players.
  • Its egg is the second least ovoid of all the eggs, the first being Wubbox's (and its rare), and the third being the Jeeode's
  • It is the only seasonal monster taking up 2 beds, this is probably because it has two heads.
  • Some prototypes of the Schmoochle had been released on this link.


Monsters
Breeding Eggs Feeding Likes

Start a Discussion Discussions about Schmoochle

  • Schmoochle

    69 messages
    • Thanks everyone. :) I'm having much better luck now; I have a Schmoochle and another one on the way. It probably took about 20 or 30 attempts...

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