Some Quibbles flat out refuse to grow up – in fact, it's one of the few things the two heads can agree upon. Rare Quibbles, who naturally retain the short, stout beaks of their youth, really commit: they preen their crests into radical feather-dos and never replace the colorful keyboards they played as hatchlings. They do need to use beak extenders to reach the rocks... but whatever, man. Still totally hardcore.


The Rare Quibble is quite different from the regular Quibble.The rocks on the pond are rainbow-colored, as on a child's toy piano, instead of white.The feathers on the heads are styled into mohawks(the green one has liberty spikes and the purple one is similar to a pompadour haircut).

Because they have shorter beaks, the Rare uses "beak extenders" in order to hit rocks.On the sides, there are racks of beak extenders, and one of the extenders is on the ground. The extender on the ground appears to have gone dull, and thus was discarded.

Quibb wo pick

Rare Quibble without a pick or its piano.


The Rare Quibble's contribution to an island's song is the sound of a piano. On Cold Island it plays the same rhythm as the Thumpies. Each head is responsible for playing the notes on its own side of the instrument. The head with the pink crest plays the lower notes, while the one with the green crest plays the higher notes. This is true even if the monster is flipped visually.


The Rare Quibble can be produced by breeding monsters with the elements of Air and Water.

Tweedle + Toe Jammer Tweedle and Toe Jammer

On Shugabush Island, the Rare Quibble must either be purchased with diamonds or teleported from any other island it is found on (not including Gold) once it reaches level 15.

The Rare Quibble can only be bred or bought during the seasons where Rare Quibbles are available.

Any kind of breeding attempt which includes a regular Quibble may fail, and give a Rare Quibble as a result instead of the regular Quibble.  This includes all of the breeding combinations that can't ever work in the usual way, and breeding with a Shugabush on Shugabush Island.

The Rare version of any monster can be used for breeding instead of the common version.

Earning Rate and Maximum Income

Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level Per Minute Coins 2.0 Maximum Coins 2.0
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 3 3 4 5 6 281
2 6 7 9 10 12 450
3 8 10 12 14 16 675
4 12 15 18 21 24 900
5 15 18 22 26 30 1,125
6 17 21 25 29 34 1,350
7 21 26 31 36 42 1,575
8 23 28 34 40 46 1,800
9 27 33 40 47 54 2,025
10 30 37 45 52 60 2,250
11 32 40 48 56 64 2,475
12 36 45 54 63 72 2,700
13 38 47 57 66 76 2,925
14 42 52 63 73 84 3,150
15 45 56 67 78 90 3,375
16 47 58 70 82 94 3,543
17 49 61 73 85 98 3,685
18 50 62 75 87 100 3,796
19 51 63 76 89 102 3,871
20 52 65 78 91 104 3,910

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food per level is the same for all double element monsters and can be found in this article.


  • Travelers' SignGo to Travelers' Sign
  • QuibbleGo to Quibble
  • Bottomless PitGo to Bottomless Pit
  • Floofy NestGo to Floofy Nest

Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Rare Quibble:

See the Likes page to view a complete list of all monsters' likes.


Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for 100% happy and level 15:

Number of Beds 2
Rate of Income High 90
Rate of Income Low 45
Max Income 3,375
Rate of Income per Bed High 45
Rate of Income per Bed Low 22.5
Max Income per Bed 1688
Time to Max Income @ High 37:30 minutes
Time to Max Income @ Low 1:15 hours

Name Origin

The verb "to quibble" means to argue insistently about an irrelevant subject.


  • They were the second monsters added in 2015.
  • The Rare Quibble's ripples travel outwards faster than its common counterpart.
  • In DOF, baby Quibble’s keyboard is rainbow-colored while its keyboard as an adult isn’t.

Breeding Eggs Feeding Likes

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.