|“||Can you spot the Rare Potbelly? ... No seriously, those weights are pretty heavy, and it needs a spotter. This Monster is focused on self-improvement wherever possible, which sets it apart from the garden variety that's more than happy to remain languid and pudgy. Maintaining its six-pack and getting regular braces adjustments are of the utmost priority. Because of its fixation on fitness, the Rare Potbelly is hard-pressed to stay in one place for too long, but if you plant the idea in their multiple heads that it can exercise on your islands as much as it wants, it will stick around.||”|
The Rare Potbelly is notably different from its original counterpart. It has grown a third head, and its lips are bright red, similar to lipstick. It now has 4 leaves instead of 3, and its entire body is reddish orange. The Rare Potbelly also has braces, a six-pack instead of a pot belly stomach, and different leaves.
The Rare Potbelly's contribution to an island's song is the same thing as its common version, a two-part harmony of nasal, staccato vocals that go "bup" or "bawmp". The Rare Potbelly's two smaller heads frequently take solo lines, riffing on the larger head's steady line.
(Try to avoid using Bowgart and Clamble together on Plant Island, as this is also the combination for a Shugabush.)
In addition, it may be possible to produce one on Shugabush Island by breeding a regular Potbelly with a Shugabush. However, it's probably easier to teleport one from a different island after feeding it up to Level 15, since "failed" breeding attempts on Shugabush Island are likely to lead to either a Shugabush or a Shugabass, which take a long time to get through the Breeder and Nursery.
Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.
|The food per level table:|
More info can be found in this article.
Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Rare Potbelly:
- Noggin (requires level 1)
- Mammott (level 2)
- Toe Jammer (level 4)
- Tweedle (level 4)
- Potbelly (level 9)
- Entbrat (level 9)
- Quarrister (level 9)
See the Likes page to view a complete list of all monsters' likes.
Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:
|Number of Beds||1|
|Rate of Income High||90|
|Rate of Income Low||45|
|Rate of Income per Bed High||90|
|Rate of Income per Bed Low||45|
|Max Income per Bed||2,880|
|Time to Max Income @ High||3 min.|
|Time to Max Income @ Low||6 min.|
- Main article: Special Occasions
Just as the Rare Potbelly's common cousin dresses up, the Rare Potbelly also wears a Santa hat on the top head. Its terracotta pot becomes the same as it would for the common Potbelly. The only other major difference is just the added red leaves, which appear as the common Potbelly's leaves.
- The Rare Potbelly is the second single element rare in the game.
- The Rare Potbelly was hinted in the start screen rather than in the news.
- The third head of the Rare Potbelly sings along with the other small head.
- This monster was the third monster to be featured in the 5th Anniversary Month's "In Rare Form" Promotion. It was presented on the 3rd day.
- Ironically, Rare Potbelly doesn’t actually have a potbelly.
- Rare Potbelly’s pot has the same design as common Potbelly’s.
Rare Double Element
Rare Triple Element