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“Noggins are basically musical rocks. Deeply in tune with the earth, their simple rhythms echo an island’s pulse. The sensation of reverberation produced by a Noggin motivates all other monsters.”



Description

The Noggin is a small golem-like monster. Characteristic features include large green eyes, three-fingered humanoid hands and feet, a rocky outer texture, a completely flat head, and a severe underbite.

Interestingly, Noggins' hearing is very poor, owing mainly to the fact that they have no ears. Instead, this Monster is able to "hear" through sensitive receptors in their hands and feet, which pick up the tiniest vibrations. In this way, a Noggin is able to rhythmically follow the heartbeat of the island and reproduce it by tapping its fingers on the hollow top of its flat head.

When the monster is idle, it stays in tempo by briefly stroking its fingers across its head and slowly stomping its feet.

Song

Audio sample: File:Memory Audio C.ogg

The Noggin Monster's contribution to an island's song is a percussive tapping, similar to the skin of a bongo being struck with a drumstick. Their hands beat a rhythm onto the top of their heads.

Breeding

The Noggin is the first monster available for purchase in the market. They can also be produced by breeding an unstable combination between a Noggin and another monster.

Earning Rate

Earning rate is in coins per minute.

Level 0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 4 5 6 7 8
2 6 7 9 10 12
3 10 12 15 17 20
4 13 16 19 22 26
5 16 20 24 28 32
6 19 23 28 33 38
7 22 27 33 38 44
8 26 32 39 45 52
9 29 36 43 50 58
10 32 40 48 56 64
11 35 43 52 61 70
12 38 47 57 66 76
13 42 52 63 73 84
14 45 56 67 78 90
15 48 60 72 84 96

Maximum Income

Each monster has a limit to how much income it can hold at a time.

Level Coins
1 18
2 29
3 43
4 58
5 72
6 86
7 101
8 115
9 130
10 144
11 158
12 173
13 187
14 202
15 216

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.  The food per level is the same for all single element monsters and can be found in this article.

Likes

Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).


See the Likes page to view a complete list of all monsters' likes.

Strategy

Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:

Number of Beds 1
Rate of Income High 96
Rate of Income Low 48
Max Income 216
Rate of Income per Bed High 96
Rate of Income per Bed Low 48
Max Income per Bed 216
Time to Max Income @ High 2:15 minutes
Time to Max Income @ Low 4:30 minutes

Name Origin

"Noggin" is a slang for head. As this monster is mostly head with almost no sign of limbs, its name might come from this informal word.

Notes

  • The Noggin was called the "BumperStumper" in early plans for the game. By the time the game was released, they changed his name.
  • The Noggin is the very first monster you get in the game, creating a foundation for new monsters.
  • The Noggin has the highest rate of income per bed of the pure-breed natural monsters.


Monsters

Rare

Rare Quint Fire Element

Rare Single Magical Element

Breeding Breeding Combos Eggs Feeding Likes Zapping Translations
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