Noggins are basically musical rocks. Deeply in tune with the earth, their simple rhythms echo an island’s pulse. The sensation of reverberation produced by a Noggin motivates all other monsters.
The Noggin is a small gray golem-like monster. Characteristic features include large green eyes, three-fingered tan humanoid hands and feet, a rocky outer texture, a completely flat head, and a severe underbite.
Interestingly, Noggins' hearing is very poor, owing mainly to the fact that they have no ears. Instead, this Monster is able to "hear" through sensitive receptors in their hands and feet, which pick up the tiniest vibrations. In this way, a Noggin is able to rhythmically follow the heartbeat of the island and reproduce it by tapping its fingers on the hollow top of its flat head.
When the monster is idle, it stays in tempo by briefly stroking its fingers across its head and slowly stomping its feet.
The Noggin Monster contributes to the island's song by playing a variety of Latin-based drums (in Earth Island it plays a bass drum), the instrument choice varying upon island to island. Their hands beat a rhythm onto the top of their heads, which creates the sound that it plays. The Noggin plays similarly to the following instruments in each island:
Plant Island - Steady rhythmic timbales
Air Island - Steady rhythmic timbales
Water Island - Djembe/Congas
Earth Island - Bass drum
Gold Island - Timbales/Congas
Tribal Island - Fast-paced timbales
The Noggin is the first monster available for purchase in the market. They can also be produced by breeding an unstable combination between a Noggin and another monster.
Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned. The food per level is the same for all single element monsters and can be found in this article.
Every monster has different things that they like. For every unique object that they like that's placed near the monster, the monster's happiness will increase by 25% (in other words, placing two of the same liked item near a monster will still only increase happiness by 25%).
See the Likes page to view a complete list of all monsters' likes.
Wublin Egg Consumption
While trying to breed other monsters (particularly monsters with a very low chance of breeding), these Wublins can be used to "dispose of" Noggin's egg instead of putting it into Nursery:
Dwumrohl - 8 egg(s), Creepuscule - 12 egg(s)
Note that bred monster eggs can only be "disposed" into inactive Wublin statues; active Wublins do not accept monster eggs. Do also note that inactive Wublin statues that no longer need certain species of monster egg will no longer be vacant as a "recycle bin" for such eggs.
Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:
Number of Beds
Rate of Income High
Rate of Income Low
Rate of Income per Bed High
Rate of Income per Bed Low
Max Income per Bed
Time to Max Income @ High
Time to Max Income @ Low
Possible Monster Names
The following names are the possible names that will be given to a Noggin by default.