Noggins are basically musical rocks. Deeply in tune with the earth, their simple rhythms echo an island’s pulse. The sensation of reverberation produced by a Noggin motivates all other monsters.
The Noggin is a small gray golem-like monster. Characteristic features include large green eyes, three-fingered tan humanoid hands and feet, a rocky outer texture, a completely flat head and a severe underbite.
Interestingly, Noggins' hearing is very poor, owing mainly to the fact that they have no ears. Instead, this Monster is able to "hear" through sensitive receptors in their hands and feet, which pick up the tiniest vibrations. In this way, a Noggin is able to rhythmically follow the heartbeat of the island and reproduce it by tapping its fingers on the hollow top of its flat head.
When the monster is idle, it stays in tempo by briefly stroking its fingers across its head and slowly stomping its feet.
The Noggin Monster contributes to the island's song by playing a variety of Latin-based drums (in Earth Island it plays a bass drum), the instrument choice varying upon island to island. Their hands beat a rhythm onto the top of their heads, which creates the sound that it plays. The Noggin plays similarly to the following instruments in each island:
Plant Island - Steady rhythmic timbales
Air Island - Steady rhythmic timbales
Water Island - Djembe/Congas
Earth Island - Bass drum
Gold Island - Timbales/Congas
Tribal Island - Fast-paced timbales
The Noggin is the first monster available for purchase in the market. They can also be produced by breeding an unstable combination between a Noggin and another monster.
Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute, as well as the maximum coins earned.
Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Noggin:
See the Likes page to view a complete list of all monsters' likes.
Wublin Egg Consumption
While trying to breed other monsters (particularly monsters with a very low chance of breeding), the following Wublins can be used to "dispose of" Noggin eggs immediately instead of putting them into a Nursery and having that Nursery not be available.
Note that bred monster eggs can only be "disposed of" into inactive Wublin statues; active Wublins do not accept monster eggs. Also note that inactive Wublin statues to which you have already disposed the number of Noggin eggs that Wublin accepts, will no longer be available as a "recycle bin" for such eggs.
Some items to take into consideration when designing your island by strategy are a number of beds for the monster, the rate of income per bed, max income per bed, and time for max income to be reached. The income below is for level 15:
Number of Beds
Rate of Income High
Rate of Income Low
Rate of Income per Bed High
Rate of Income per Bed Low
Max Income per Bed
Time to Max Income @ High
Time to Max Income @ Low
Possible Monster Names
The following names are the possible names that will be given to a Noggin by default.
For Halloween 2015 and October 20th, 2016, Noggin became a piece of candy corn to sweeten the islands. Yum!
In 2016, it appeared a little different showing a different shade of orange and what seems to be the sugar on a sour patch kid, could this be a new sweet? Sour patch candy corn!?!? At least it tastes good....
"Noggin" is a slang for head. As this monster is mostly head with almost no sign of limbs, its name might come from this informal word.
Originally, the Noggin was called the "BumperStumper" in early designs for the game. By the time the game was released, they changed it to "Noggin". 
The Noggin is the very first monster you get in the game, creating a foundation for new monsters.
The Noggin has the highest rate of income per bed of the pure-breed natural monsters.
The Noggin is the only single element natural monster that does not sing. ( Even the single-element baby Kayna in DOF sings. )
The Noggin takes the shortest amount of time to hatch or breed, only taking 15 seconds.
The Noggin's concept art looks like the current noggin, except being made of wood instead of rock. The hands and feet are more reddish than the new Noggin we all love.
Two possible names for the Noggin are "Narms" and "Shlapp". Narms is a contraction of "no arms", and Shlapp is a play in words for slap.
The Noggin's name in Russian is "Барабамень" (pronounces as "Barabamen'"). This word is a portmanteau of "барабан" (pronounces as "Baraban", English: drum) and "камень" (pronounces as "Kamen'", English: rock).
It also makes a reference to the Noggin's design, which looks like a rock drum.