The Mute button appears when a Monster is selected. When pressed, the monster stops playing their song and shows an animation of them sleeping, along with the quarter-note rests emanating from the monster. A muted monster can be unmuted which returns the monster to their normal behavior (i.e. singing and dancing).
Monsters in My Singing Monsters still produce Currency while muted. This also applies to adult monsters in Dawn of Fire.
An alternative way of muting a monster is to turn their volume all the way down. This can be done by selecting the monster, clicking the Move button, adjusting the Volume slider all the way to the left, and clicking Confirm. The monster will still have its active appearance, but will not be audible. This is useful if the player wishes to keep the song extending properties on a certain monster, but does not want them to play their music.
This has always been in the original game, but it's been introduced to Dawn of Fire in Version 1.10.0.
- Muted Dipsters simply just hide in their holes, so all that is animated are the quarter-note rests.
- The original game My Singing Monsters used to have muted monsters that emitted ZZZ's until the 2.0.0 update.
- In Dawn of Fire, when you mute a monster, it will play a certain animation before sleeping. There is no animation for when it wakes up.
- In the 2.0.0 update, when you muted a monster, rest notes will be emitted from it.