|“||Lethargic as they come, G'joobs are healthy eaters and even better sleepers. They spend most of their time drowsing under trees, using their six flippers to drag themselves around and waiting for the sun to come so they can try and get a tan. It's believed that the circular breathing prowess honed in their musical offerings is the secret to how they rest so easy.||”|
The G'Joob's appearance is a combination of a cat, a ram, and mainly a walrus, with the face of Wilford Brimley. It has three flippers on each side, white fur, and gray spots. The tusks which a walrus would normally display are instead replaced by large flute-like horns curving out of its mouth.
Though the G'joob appears to have flute-like tusks, the sound it produces is actually closer to that of a bassoon. It sounds as two bassoons ascending with short, staccato tones.
The G'joob is exclusive to the PlayStation Vita version of the game, and cannot be bred on other platforms. Possible combination(s):
Earning Rate and Maximum Income
Earning rate is in coins per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.
Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the coins earned per minute. The food per level is the same for all Mythical monsters of the same element count and can be found in this article.
Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by G'joob:
- Bowgart (requires level 9)
- Mountain Morsel (level 10)
- Thumpies Totem (level 14)
- Inverdigus Fern (level 25)
See the Likes page to view a complete list of all monsters' likes.
Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached.
|Number of Beds||3|
|Rate of Income High||168|
|Rate of Income Low||84|
|Rate of Income per Bed High||56|
|Rate of Income per Bed Low||28|
|Max Income per Bed||11,424|
|Time to Max Income @ High||3:24 hours|
|Time to Max Income @ Low||6:48 hours|
- I am the egg-man,
- They are the egg-men,
- I am the walrus,
- Goo goo g'joob.
This gives a link between the walrus-like appearance, and the name G'joob.
- G'joob was released alongside the Yawstrich on August 12, 2014 as exclusive content in PlayStation Vita platform version of My Singing Monsters.
- G'joob's food costs, income, and max income are identical to the Yool, but at the cost of three beds instead of one.
- G'joob's face is that of Wilford Brimley and one of the random names it can be given is "Brimley".
- Mythical monsters are the only monsters that like the PlayStation Vita exclusive decorations.
- The G'joob cannot be placed on Gold Island at Level 15 nor teleported anywhere.
Rare Double Element
Rare Triple Element