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Cold Island

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"Under twinkling stars in a crystalline sky, swept by freezing winds, Cold Island is a bleak and lonely destination. No worries; the arrival of Monsters will create a lively winter festival!"


Cold Island is available for purchase for 200,000 coins and on level 4.

Cold Island

Indigenous Monsters

The Monsters of Cold Island are of the Air, Plant, Water and Cold elements. They include:

Monster Level Available Breeding Time Element(s)
Tweedle 4 4 hours Air
Potbelly 9 2 hours Plant
Toe Jammer 3 1 minute Water
Mammott 2 2 minutes Cold
Dandidoo 9 8 hours Air, Plant
Quibble 7 8 hours Air, Water
Pango 7 8 hours Air, Cold
Oaktopus 9 8 hours Plant, Water
Furcorn 9 8 hours Plant, Cold
Maw 7 30 minutes Water, Cold
Spunge 9 12 hours Air, Plant, Water
Thumpies 9 12 hours Air, Plant, Cold
Congle 7 12 hours Air, Water, Cold
Bowgart 9 12 hours Plant, Water, Cold
Deedge 9 24 hours Air, Plant, Water, Cold
Grumpyre 9 36 hours Shadow
Yool 9 36 hours None - limited time
Wubbox 27 48 hours Electricity

Rocks and Trees

Earn experience points by removing the trees and rocks from the island.  Detailed information can be found in the article on obstacles.

Cold Island Holiday
Christmas Map and Market Cold Island Image

Special Occasions

On the 5th of December 2012, the Cold Island donned its festive garb, and the festive monster, the Yool, was introduced.  The market and map symbol was also updated. In addition to all of the obstacles being decorated, some of the island monsters were also decorated.

Cold Island Big Tree Holiday Cold Island Medium Tree Holiday Cold Island Small Tree Holiday
Cold Island Big Rock Holiday Cold Island Medium Rock Holiday Cold Island Small Rock Holiday
Yool - the limited time monster was added. Yool
The Thumpies were the first to dress up. Or was it change color? That's right, rather than wear something, the Thumpies changed their color to white. The flora they bounced on was given some festive snow and lights. (updated 18th December, 2012) Christmas Thumpies
The Pango dressed itself in earmuffs, and mittens, and it's scarf gained stripes. It still seemed rather cold, though. (updated 18th Decmber, 2012) Christmas Pango
Next, it was the Dandidoo's turn, with a neck warmer and hat (updated 19th December, 2012) Christmas Dandidoo
The Deedge dressed up with a Russian feel on the 20th of December, 2012. It's speakers were changed to have a Christmas tree on them. Christmas Deedge
The Spunge donned a copy of Cousin Eddie's semi-see-through sweater and accidentally-visibly-fake turtle-neck from National Lampoon's Christmas Vacation (updated 21st December, 2012) Christmas Spunge
The Bowgart put on another costume, the second this year, after Halloween. This time, on the 21st of December, the Bowgart put on a double-headed green elf hat (or is it a Jester's cap?). Also, he switched his instrument out for a green one (specially tuned for the winter cold) complete with a winter snowflake. Christmas Bowgart
Gotta keep warm! On the 21st of December, the Furcorn put on warm red-and-white-striped socks to cover his bare feet. Plus, he changed his leaf to a sprig of holly. Christmas Furcorn

Yool monster was removed from the market and monsters resumed normal appearance on the 2nd of January, 2013.

Cold island
The Market symbol for Cold Island
Bankai44Added by Bankai44


The Cold Island song is available on iTunes for download.

Castle Upgrades

Upgrade the Castle to unlock more beds. Each monster requires a specified amount of beds, which is equal to the number of elements the monster has, excluding Electrical and Ethereal Monsters. For full details about the castle upgrades, please see the castle article.


From noon EDT on September 28th, 2012 until noon EDT on October 1st, 2012, the Cold Island was available for 150,000 Coin1.


While the song of the island is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of coin collection. The numbers below are as follows:

Rate Rate of income per bed at level 15 and at 100% happy
Max Maximum income per bed at level 15
Time Time to maximum income at level 15 and at 100% happy

It should be noted that Rate is half for 0% happy, and Time is doubled for 0% happy.

Monster Rate Max Time
Tweedle 48 480 00:10:00 hours
Potbelly 72 216 00:03:00 hours
Toe Jammer 48 360 00:07:30 hours
Mammott 72 360 00:05:00 hours
Dandidoo 48 1,800 00:37:30 hours
Quibble 36 1,350 00:37:30 hours
Pango 48 1,440 00:30:00 hours
Oaktopus 60 1,800 00:30:00 hours
Furcorn 60 1,350 00:22:30 hours
Maw 48 1,800 00:37:30 hours
Spunge 48 11,520 04:00:00 hours
Thumpies 56 11,424 03:24:00 hours
Congle 48 14,400 05:00:00 hours
Bowgart 56 7,560 02:15:00 hours
Deedge 60 51,840 14:24:00 hours
Yool 168 34,272 03:24:00 hours
Wubbox 60 86,400 24:00:00 hours

Plant island Cold island
Plant Island Cold Island
Air island Water Island Earth Island
Air Island Water Island Earth Island
Gold Island EtherealIsland Shugabush Island Button
Gold Island Ethereal Island Shugabush Island

Pages in category "Cold Island"

The following 12 pages are in this category, out of 12 total.

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