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Offspring of Shadow and Crystal, Boodoos are contradictory creatures. Its uncanny appearance belies a gentle soul who enjoys home-cooking, collecting vintage dolls and artisanal craft-making. A Boodoo's shakers and ornamental headdress represent only a small portion of its creative pursuits; monsters far and wide will travel to witness the unveiling of a Boodoo original.

Description

The Boodoo is a navy blue humanoid monster whose appearance evokes that of tribal ceremonial wear. Its face is covered by an enormous gray-beige mask and a leafy orange and red headdress, so it is unknown what its face looks like. It also has black eyes with glowing purple pupils. Its face also has gray eyelids. The mask itself is skull-like, with teeth at its bottom, and there are eight small gold skulls in its headdress. There is a turquoise crystal on the mask's forehead, and there are more turquoise crystals in its headdress. Its body has a lavender pattern on the chest that resembles a human ribcage, and bone patterns on its arms and legs. It has two feet, each with two toes, and always carries a pair of turquoise crystal shakers that are shaken to produce sound. It is implied that Boodoos themselves made the shakers with crystals they found somewhere, alongside many other artistic objects that remain unknown by players.

When this monster is idle, it stays in tempo by walking sideways back and forth like a crab then stopping the middle. This motion is a bit like that of the Bellowfish, but much faster and energetic.

Song

Audio sample:
Memory Audio JL

The Boodoo shakes its headpiece and strikes its crystal shakers together making to make sounds similar to a tambourine.

Breeding

The Boodoo can be bred using a combination of two pure element Ethereal Monsters. Possible combination(s):

Earning Rate and Maximum Income

Earning rate is in shards per hour and depends on Happiness % (Likes increase Happiness), also each monster has a limit to how much income it can hold at a time. Increasing the monster's level increases the limit.

Level Per Hour Shards Maximum Shards
0% Happiness 25% Happiness 50% Happiness 75% Happiness 100% Happiness
1 3 3 4 5 6 32
2 5 6 7 8 10 51
3 7 8 10 12 14 77
4 10 12 15 17 20 102
5 12 15 18 21 24 128
6 14 17 21 24 28 154
7 17 21 25 29 34 179
8 19 23 28 33 38 205
9 22 27 33 38 44 230
10 24 30 36 42 48 256
11 26 32 39 45 52 282
12 29 36 43 50 58 307
13 31 38 46 54 62 333
14 34 42 51 59 68 358
15 36 45 54 63 72 384
16 37 46 55 64 74 403
17 39 48 58 68 78 419
18 40 50 60 70 80 431
19 41 51 61 71 82 440
20 41 51 61 71 82 444

Feeding Monsters

Each monster needs to be fed four times before it reaches the next level. Increasing the monster's level increases the shards earned per hour, as well as the maximum shards earned.

The food per level table:
Level Food Per Feeding x4 Food to Level Up Total food to reach this Level
1 40 160 -
2 80 320 160
3 160 640 480
4 320 1,280 1,120
5 640 2,560 2,400
6 1,280 5,120 4,960
7 2,560 10,240 10,080
8 5,120 20,480 20,320
9 10,240 40,960 40,800
10 20,480 81,920 81,760
11 40,960 163,840 163,680
12 81,920 327,680 327,520
13 163,840 655,360 655,200
14 327,680 1,310,720 1,310,560
15 491,520 1,966,080 2,621,280
16 737,280 2,949,120 4,587,360
17 1,105,920 4,423,680 7,536,480
18 1,658,880 6,635,520 11,960,160
19 2,488,320 9,953,280 18,595,680
20 - - 28,548,960

More info can be found in this article.

Likes

  • Stritch SkinGo to Stritch Skin
  • JeeodeGo to Jeeode
  • Fossil-osaurusGo to Fossil-osaurus
  • CastanevineGo to Castanevine

Every monster has different things that they like. For every unique object that they like that's placed near the monster (if not using a Unity Tree), the monster's happiness will increase by 25%. Placing two of the same liked item near a monster will still only increase happiness by 25%. Below are the things liked by Boodoo:


See the Likes page to view a complete list of all monsters' likes.

Strategy

Some items to take into consideration when designing your island by strategy are number of beds for the monster, rate of income per bed, max income per bed, and time for max income to be reached.

Number of Beds 10
Rate of Income High 72
Rate of Income Low 36
Max Income 384
Rate of Income per Bed High 7.2
Rate of Income per Bed Low 3.6
Max Income per Bed 38.4
Time to Max Income @ High 5:20 hours
Time to Max Income @ Low 10:40 hours

Name Origin

The name "Boodoo" is a portmanteau of the word "voodoo" and the onomatopoeia for scaring, "boo". Voodoo or Vodou is a religion found in Haiti or in certain parts of North and South America.

Notes

  • The Boodoo was introduced to the game on September 19th 2013.
  • The Boodoo is the one of the two monsters that make an instrumental sound by shaking its head, the other being the Yool.
  • The Boodoo is the one of the two double-element ethereal monsters with the element shadow to not sing, the other being the Arackulele.
  • In the Rare Boodoo's bio, it is hinted that the Boodoo may have a third eye hidden by its mask.
  • The Boodoo appears in Jammer Splash, and can only be one via the completion of the Ethereal Dungeon.
    • When the Boodoo is unlocked, its name is spelled in CamelCase, as 'BooDoo'. This is the only place where it is written this way.


Monsters
Breeding Eggs Feeding Likes